Sony PS4 Controller (Wireless, Pair with Home button) Sony PS4 Controller (Auto pairing using USB Cable) Sony PS3 Controller for Wireless use (Must pair over USB cable by pressing the PS button) Sony DS4 Slim controller, model CUH-ZCT2U Snakebyte Wireless Controller SB904721 with it's USB dongle (It's a PS3 like Controller for the PS3 Rock Candy Wired Controller for Xbox One Power A Batarang USB Xbox 360 Controller PDP Afterglow XBox One Wired Controller PDP Afterglow XBox 360 Controller, (X-Input) Nvidia Shield TV Controller (Only works in wired mode) Nintendo Switch Joycons (Needs remapping) Microsoft Xbox Duke Controller (Needs remapping on Steam Link. Microsoft Xbox One Wireless Controller Combat Tech Special Edition Microsoft Xbox One Series X Controller (USB only) Microsoft XBox One S Wiress Controller (Bluetooth. Microsoft XBox One S Wired USB Controller Microsoft Xbox One Elite Series 2 controller in wired mode Microsoft Xbox 360 Wireless Controller for Windows (with wireless receiver) iPega 9087s (Red Knight) (Works when using android standard mode with the App.) Dragon Shock Generic USB (Moko 3 mde, Wired, USB Dongle and Bluethooth ) Cideko Air Keyboard Conqueror (PS3) Works fine, but may use up to 3 mins for pairing. Asus TV500BG Wireless Gaming Controller (Bluetooth) Native compatible controllers using USB ports on Steam Link. Official compatible list is incomplete, because there is no way for Valve to try all controllers on the planet. No USB controller or adapter will hurt Steam Link. Non working is as important as working ones. Its nice if you can add more in comments so i can add them to this list. Steam Link supports far more controllers than here, and probably more adapters too. Here is my list for Shield TV in case more than me own that too and use it for Steam. The fact that it's wired and lacks a tilt sensor keep it from matching the Dualshock 3's versatility, but it wins out in the performance department.NOTE: Steam Link and NVIDIA Shield TV does not have same controller compatibility on Steam streaming. It's a subtle effect that takes place on the periphery of your vision, but it helps add that extra layer of immersion.Īt $24.99, the AP.1 controller is a great alternative to Sony's first party controllers, thanks to its improved shoulder buttons and analog sticks, an immersive lighting effect, and a new control layout. When you're in the middle of a firefight, or in our case taking on a centaur in God of War III, the controller lights up with every blow, drawing the action a little bit closer. The effect works particularly well with the red controller. Most developers program the rumble motors to kick in when you're being hit, and the lights provide a matched visual cue. And being able to set the lights to go off in-sync with the rumble motors actually makes them useful. But outside of those first few minutes, you'll hardly ever be looking directly at it. They're bright, and kind of an eyesore when you first plug the controller in. We definitely like that PS3 owners now have an alternative, though.įinally, the lights. It was easy to transition from either style, so this one is really up to personal preference. We didn't find the new analog layout better or worse than the original one. Similarly, the analog sticks have a grip-friendly concave shape. Instead of having your fingers slip off the L2 and R2 buttons, PDP has made them concave to better support your fingers, and changed their resistance so you know exactly when you're pressing them. The modified shoulder buttons are worlds better than the original design. Whether or not you like the idea of a light show inside your controller, it's hard to argue against the AP.1's performance virtues. While the number of games that use the accelerometer are limited, you'll still want a Sixaxis or Dualshock 3 handy for those few moments when shaking your controller is vital to your survival. So before you boot up a new game, check the back of the box to make sure motion control isn't required. Like a lot of third-party controllers, the AP.1 does not have a tilt sensor. The d-pad and left analog stick have swapped positions for an Xbox 360-style layout. The controller's main draw is an array of LED lights that shine through the clear casing and can be turned on and off, or set to light up when the controller vibrates. The shoulder buttons have also been swapped out for PDP's Real Triggers design. The AP.1's housing feels sturdier than the Sixaxis', though the face buttons themselves felt more plasticky. Other changes include a clear, glossy plastic exterior and a wired connection via a three meter cable. A side-by-side comparison with the Sixaxis proved the AP.1 isn't as wide. This is partly due to the AP.1's compact design. Like the Dualshock 3, the AP.1 features built-in rumble, though we were surprised that it didn't feel much heavier than the original Sixaxis.
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