![]() If the host doesn't take it down right away, you would make a lot of money from them in court: Copyright Infringement: How Are Damage Amounts Determined? There are instructions on how to do that on many sites, or you could pay $10/mo to have DMCA Protection & Takedown Services do it. If anyone were to infringe on your work, enforcing the copyright is as easy as sending a DMCA Takedown notice to the host. The only requirement is to prove you are the original author, which is very easy in your case, as you have a website, forum, YouTube videos, and backup logs of the world that would predate anyone else's. Vanilla textures belong to Microsoft, but all other work, such as the arrangement of blocks, new textures, and all the intellectual and manual labor that went into it is protected by copyright law. Any original work you create is protected. I'm not an attorney, but I've dealt with copyright issues in the past, and I know any attorney would tell you that you would be protected by copyright law. I understand this is an original work you made, and you're concerned about other people stealing it. Playing at 2 in the morning isn't an option for her due to sleep issues. It would mean a lot to be able to do that without any distractions, such as other players jumping through with out-of-character skins. I would like very much to take her to this world you created and walk through it with her as she sees it for the first time as if she's there. ![]() I know this world already lives inside her. Her mind goes to another place: this place. ![]() Whenever we talk about it, it's like bringing up distant memories of an old loved one. My wife has loved Lord of the Rings since she was a child. A new window appears with the title “Edit Dimension Properties”.Please let me change your mind. Go to the “Defaults” tab and click the blue link “Configure default border, terrain and layer settings”. Open the program and then go to “Edit” in the menu and select “Preferences”. ©️ OpenStreetMap Contributors Set up WorldPainterīefore starting to generate some Tiles, you need to set up some settings inside WorldPainter. Recommended, when not using the pre-filtered pbd file add-on OpenStreepMap Data from Geofabrik or OpenStreetMap: OPTIONAL to save time when generating the whole planet or large areas (you need all 4 parts) This is not needed when you generate maps with 1 Dagree Per Tile, because this setting uses even better heightmap data that is downloaded while generating the map. OPTIONAL for maps with a scale larger 1:300 (you need all 3 parts) OPTIONAL for slow internet connections or problems with satellite images from arcgis/google/bing during the generation OPTIONAL for bathymetry otherwise the ocean will only be a few blocks deep MANDATORY with all predifined layer configurations Last but not least, download my custom QGIS project and WorldPainter script and extract them into the same project folder. (I am using a custom compiled osmcomvert for the use of large files) Osmconvert.exe: (with large file support if you want to generate the osm data from geofabrik) The package above includes all of the following tools: To get the full version with unlimited Tiles, check out my Discord. In addition, the demo version is only permitted for personal, private and non-commercial use. You can still use the program multiple times and generate different areas each time. This is a demo version that lets you test the compatibility of the software and where you can create 25 Tiles at once. Be sure you select the same folder and use “extract here”, otherwise the program will not work! Additional toolsĪfter that, create a new local “project folder” somewhere on your hard drive and extract all of the following archives into the same directory. Used for generation of live preview and overview of the map at the end of the gemeration. ImageMagick: (any version with Q16 support) Currently, Java 17 is the recommended version for the newest Minecraft and WorldPainter versions. Most of you will already have this installed, because you need Java for a lot of programs, like Minecraft itself. Active internet connection is recommended (but offline generation is possible)Īt first, download the latest version of these programs and install them with all features.25-100 GB hard drive (depending on the map size you will need much more).If you need more information about the specific programs, please contact the respective developers. A handful of programs are required, all of which can be installed free of charge for private purposes. Please read all information before asking for support. To create a Minecraft map using the Tiles software, several steps are necessary.
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